Wizard Guide
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Wizard Guide
Best way to lvl a wizard.... imo
Lvl. 1-25 : Cowrings located @go 15
Lvl. 25-85 er 90. Geographer located at ein_fild04
after you finish up with the cowrings reset ur stats and go full int and use lvl10 fireball
at geographers located at ein_fild04 i forgot how long i lvled there but it was probabbly lvl till lvl 85 or 90.
Lvl. 90-120 Saplings located at yggdrasil01
you'll soon find out that saplings will never be your best friend after a while they tend to snap and atk u like crazy. I suggest you grab a partner at a high level to tank a few saplings, grab a party to level with, or find a clown (ask me you'll find out what i mean =] ).
Note: your stats should still be stacking on int as well as ur gear.
Lvl. 120-170 (max) Necros Located at abbey03
At this point i really suggest not rush into maxing OR changing to warlock
always change jobs when your jlvl exceeds max. You will need to focus on
gathering dex gear.
Your stats will now reset and you will have 150+ xx Dex
the remaining stats will go towards your int for more dmg.
upper headgear: Dex helm [ Isilla card ] +3 dex
mid headgear: any +1 all stat [ Isilla card ] +1 dex
lower headgear: bee wings [ isilla ] or fairy wings +2/+3 dex
weapon: lich bone wand [ 2x drops card ] +3 dex
shield: valk shield [ thara frog ] demi human resist.
armor: silk robe [ bathory card ] shadow property resist
garmet: wool scarf
shoe: tidal shoes [ wool scarf combo ]
accessory : x2 gloves of orlean [ 2x zerom card ] or -
x2 gloves [1] [ 2x zerom card ] + 10 dex and + 6% mtak/ +8 dex
all in total + 20 dex with additional bonus stats depending o your job level
located at this link : http://ratemyserver.net/index.php?page=misc_table_stbonus&op=4010
blessing is a great buff, its your best friend. =] +10 stats
Builds
Precasting build
build used for WoE
mostly consist of stong dmg, hp for survival, and str for carrying pots.
- note that INT bonuses are 7 for min damage and 10 for max damage, so keep your int in multiples of either of the 2 numbers or else you'll be wasting stats that u can be using on your VIT.
Str : 15 - just enough STR to carry pots, all you need is 15 panacea, 150 condensed white pots, 10-15 speed pots. 2 or 3 DEX and VIT foods.
Agi : 1 - why would you need it?
Vit : xxx - remaining stats go here
Int : 1xx - as my note says above, keep your Int in the multiples of 7 or 10 based on your bonus Int you receive.
Dex : 150 - insta. cast <3
luk : 1 - luck wont help u get castles, i tried already D:
Equipment :
upper headgear: Dex helm [ giearth card ] earth resist.
mid headgear: any +1 all stat [ leaf cat card ] water resist.
lower headgear: fairy wings +3 dex
weapon: +9 lich bone wand [ 2x drops card ] and + 10 Staff of piercing (swaping) and combat knife (swap with it when your running to pre emp. for demi resist).
shield: + 4 -7 valk shield or gilded buckler [ thara frog card ] demi human resist.
armor: +7 silk robe [ marc card and observation card ] unfrozen proof/dex (swap)
garmet: diablos manteau [ raydric card ] neutral resist.
shoe: diablos boots [ diablos combo/ Green ferus card ] more hp gain that tidal combo.
accessory : x2 gloves of orlean [ 2x zerom card ] more dex for insta. cast
PvP build
mainly all about killing and having enough resist to live and still live.
focus more on your skills you use and who your going against.
Str : 25 - just enough STR to carry gear and items, if you want carry 100 condensed pots, 15 pancreas, 20 awakening pots, 10 leafs just in case.
Agi : 65 - used with awakening pot for more aspd to spam skills.
Vit : xxx - remaining stats go here
Int : 1xx - as my note says above, keep your Int in the multiples of 7 or 10 based on your bonus Int you receive.
Dex : 150 - insta. cast <3
luk : 1 - no need
Tactics
LK- since they have high hp they wont have any mdef. ice wass behind them, quag, spam JT
Main tactics: Charge attack, Bowling Bash, Berserk, Spear Boomerang
Paladin - JT them to keep them away from you so you wont get hit with SC or sacrifice, SG them and if they freeze use amp. and JT again. if they stack wind resist use NV (napalm vulcan) or HD ( heaven drive ).
Main tactics: Pressure, Sacrifice, shield chain
Snipers - They tend to stun lock you from a far distance so you wont be able to be in cast range, use quag to slow their aspd and use SG, normally they die after due to their low mdef. if not amp and JT.
Main tactics: Long range, Double Strafe
Gypsies/Clowns - use quag to slow down their casting and aspd, it'll be like a total rejection to their AV and tarot build. SG will knock them around and freeze them. end it off with a nice JT
Main tactics: Arrow Vulcan, Tarot Card of Fate
Priests - They can heal more than u dmg. so use stone curse SG then strike away.
Main tactics: Heal, Assumptio, Decrease Agility
Champions - normally Asura strike will be their main tactic which takes no skill so use meteor Storm to stun them when they get close or SG after that just amp then go in for the kill.
Main tactics: Asura, TSS
SinX - Always pull up safety wall when a sinx attempts to kill u. use sight and when you see them use JT then HD at the moment they disapear and keep spamming so they cant run off. use SG when your being attacked and cant detect the sinx, it'll maybe freeze him or kill him.
Main tactics: Enchant Deadly Poison, Soul Breaker, Venom Dust
Stalkers - use heavens drive to detect them, SG then JT. or use the skills you think is right depending on the skill they copied from other classes.
Main tactics: Using plagiarized skill, full strip
Whitesmith - i normally just SG if they get to close either freezing them or knocking them around, then just spam JT till death.
Main tactics: Coma, Cart Termination
Creators - They can hide in their plants or use marine spheres on you. Don't get a lot of vit and get high range resist to counter Acid Demonstration. use SG to freeze their plants and maybe the creator, run up to them and use stone curse to prevent healing and spam what ever skill you think does the most dmg due to their resistance.
Main tactics: Bio Cannibalize, Acid Demonstration, Acid Terror, Homunculus, Marine Spheres
High Wizards - Quagmire to lower their cast and then just spam a skill JT before they can cast.
Main tactics: Quagmire, Storm Gust, Jupitel Thunder
Professors - If they use LP, stone curse them then use JT to knock them out of LP then use SG to freeze them then if they use magic rod just stone curse them again , then go straight for the kill.
Main tactics: Magic Rod, Land Protector, Fire Bolt, Soul Burn, web, dispell
Star Gladiators - no real tactic so SG to knock them around then JT!
Main tactics: Stealing your sp
Soul Linkers - They'll spam kaite so stone curse, or use napalm vulcan level 2 to take it away, then SG and spam JT on them.
Main tactics: Kaite, Kaizel, Estun, Esma
Ninja - They'll hide so use SG to freeze them or just to detect them and then whatever skill you choose.
Main tactics: Hide, Magic skill of choice, Final Strike, TZZZZZZ nab =]
Gunslingers - low mdef, use quagmire to reduce aspd/dex then normally die from SG if not just spam JT or HD on them if they use hide with a smokie card.
Main tactics: Hide, tracking, long range attack
Lvl. 1-25 : Cowrings located @go 15
Lvl. 25-85 er 90. Geographer located at ein_fild04
after you finish up with the cowrings reset ur stats and go full int and use lvl10 fireball
at geographers located at ein_fild04 i forgot how long i lvled there but it was probabbly lvl till lvl 85 or 90.
Lvl. 90-120 Saplings located at yggdrasil01
you'll soon find out that saplings will never be your best friend after a while they tend to snap and atk u like crazy. I suggest you grab a partner at a high level to tank a few saplings, grab a party to level with, or find a clown (ask me you'll find out what i mean =] ).
Note: your stats should still be stacking on int as well as ur gear.
Lvl. 120-170 (max) Necros Located at abbey03
At this point i really suggest not rush into maxing OR changing to warlock
always change jobs when your jlvl exceeds max. You will need to focus on
gathering dex gear.
Your stats will now reset and you will have 150+ xx Dex
the remaining stats will go towards your int for more dmg.
upper headgear: Dex helm [ Isilla card ] +3 dex
mid headgear: any +1 all stat [ Isilla card ] +1 dex
lower headgear: bee wings [ isilla ] or fairy wings +2/+3 dex
weapon: lich bone wand [ 2x drops card ] +3 dex
shield: valk shield [ thara frog ] demi human resist.
armor: silk robe [ bathory card ] shadow property resist
garmet: wool scarf
shoe: tidal shoes [ wool scarf combo ]
accessory : x2 gloves of orlean [ 2x zerom card ] or -
x2 gloves [1] [ 2x zerom card ] + 10 dex and + 6% mtak/ +8 dex
all in total + 20 dex with additional bonus stats depending o your job level
located at this link : http://ratemyserver.net/index.php?page=misc_table_stbonus&op=4010
blessing is a great buff, its your best friend. =] +10 stats
Builds
Precasting build
build used for WoE
mostly consist of stong dmg, hp for survival, and str for carrying pots.
- note that INT bonuses are 7 for min damage and 10 for max damage, so keep your int in multiples of either of the 2 numbers or else you'll be wasting stats that u can be using on your VIT.
Str : 15 - just enough STR to carry pots, all you need is 15 panacea, 150 condensed white pots, 10-15 speed pots. 2 or 3 DEX and VIT foods.
Agi : 1 - why would you need it?
Vit : xxx - remaining stats go here
Int : 1xx - as my note says above, keep your Int in the multiples of 7 or 10 based on your bonus Int you receive.
Dex : 150 - insta. cast <3
luk : 1 - luck wont help u get castles, i tried already D:
Equipment :
upper headgear: Dex helm [ giearth card ] earth resist.
mid headgear: any +1 all stat [ leaf cat card ] water resist.
lower headgear: fairy wings +3 dex
weapon: +9 lich bone wand [ 2x drops card ] and + 10 Staff of piercing (swaping) and combat knife (swap with it when your running to pre emp. for demi resist).
shield: + 4 -7 valk shield or gilded buckler [ thara frog card ] demi human resist.
armor: +7 silk robe [ marc card and observation card ] unfrozen proof/dex (swap)
garmet: diablos manteau [ raydric card ] neutral resist.
shoe: diablos boots [ diablos combo/ Green ferus card ] more hp gain that tidal combo.
accessory : x2 gloves of orlean [ 2x zerom card ] more dex for insta. cast
PvP build
mainly all about killing and having enough resist to live and still live.
focus more on your skills you use and who your going against.
Str : 25 - just enough STR to carry gear and items, if you want carry 100 condensed pots, 15 pancreas, 20 awakening pots, 10 leafs just in case.
Agi : 65 - used with awakening pot for more aspd to spam skills.
Vit : xxx - remaining stats go here
Int : 1xx - as my note says above, keep your Int in the multiples of 7 or 10 based on your bonus Int you receive.
Dex : 150 - insta. cast <3
luk : 1 - no need
Tactics
LK- since they have high hp they wont have any mdef. ice wass behind them, quag, spam JT
Main tactics: Charge attack, Bowling Bash, Berserk, Spear Boomerang
Paladin - JT them to keep them away from you so you wont get hit with SC or sacrifice, SG them and if they freeze use amp. and JT again. if they stack wind resist use NV (napalm vulcan) or HD ( heaven drive ).
Main tactics: Pressure, Sacrifice, shield chain
Snipers - They tend to stun lock you from a far distance so you wont be able to be in cast range, use quag to slow their aspd and use SG, normally they die after due to their low mdef. if not amp and JT.
Main tactics: Long range, Double Strafe
Gypsies/Clowns - use quag to slow down their casting and aspd, it'll be like a total rejection to their AV and tarot build. SG will knock them around and freeze them. end it off with a nice JT
Main tactics: Arrow Vulcan, Tarot Card of Fate
Priests - They can heal more than u dmg. so use stone curse SG then strike away.
Main tactics: Heal, Assumptio, Decrease Agility
Champions - normally Asura strike will be their main tactic which takes no skill so use meteor Storm to stun them when they get close or SG after that just amp then go in for the kill.
Main tactics: Asura, TSS
SinX - Always pull up safety wall when a sinx attempts to kill u. use sight and when you see them use JT then HD at the moment they disapear and keep spamming so they cant run off. use SG when your being attacked and cant detect the sinx, it'll maybe freeze him or kill him.
Main tactics: Enchant Deadly Poison, Soul Breaker, Venom Dust
Stalkers - use heavens drive to detect them, SG then JT. or use the skills you think is right depending on the skill they copied from other classes.
Main tactics: Using plagiarized skill, full strip
Whitesmith - i normally just SG if they get to close either freezing them or knocking them around, then just spam JT till death.
Main tactics: Coma, Cart Termination
Creators - They can hide in their plants or use marine spheres on you. Don't get a lot of vit and get high range resist to counter Acid Demonstration. use SG to freeze their plants and maybe the creator, run up to them and use stone curse to prevent healing and spam what ever skill you think does the most dmg due to their resistance.
Main tactics: Bio Cannibalize, Acid Demonstration, Acid Terror, Homunculus, Marine Spheres
High Wizards - Quagmire to lower their cast and then just spam a skill JT before they can cast.
Main tactics: Quagmire, Storm Gust, Jupitel Thunder
Professors - If they use LP, stone curse them then use JT to knock them out of LP then use SG to freeze them then if they use magic rod just stone curse them again , then go straight for the kill.
Main tactics: Magic Rod, Land Protector, Fire Bolt, Soul Burn, web, dispell
Star Gladiators - no real tactic so SG to knock them around then JT!
Main tactics: Stealing your sp
Soul Linkers - They'll spam kaite so stone curse, or use napalm vulcan level 2 to take it away, then SG and spam JT on them.
Main tactics: Kaite, Kaizel, Estun, Esma
Ninja - They'll hide so use SG to freeze them or just to detect them and then whatever skill you choose.
Main tactics: Hide, Magic skill of choice, Final Strike, TZZZZZZ nab =]
Gunslingers - low mdef, use quagmire to reduce aspd/dex then normally die from SG if not just spam JT or HD on them if they use hide with a smokie card.
Main tactics: Hide, tracking, long range attack
xKill- Posts : 7
Join date : 2009-12-18
Re: Wizard Guide
awesome guide man! pictures are really nice. i like pictures. hurr durr. good work!
Shy Talk- Posts : 30
Join date : 2009-12-01
Age : 35
Re: Wizard Guide
ty ty took mmmany hrs to make =[ but totally worth it to share with the members^^
xKill- Posts : 7
Join date : 2009-12-18
Re: Wizard Guide
This is Informative . .
Makes me wanna make Warlock lols
ya ya
Makes me wanna make Warlock lols
ya ya
Tuffy- Posts : 33
Join date : 2009-12-02
Age : 34
Location : South Korea
Re: Wizard Guide
what is the code of ur disguise . . the blue scarf??
XD
XD
XD
XD
XD
XD
Tuffy- Posts : 33
Join date : 2009-12-02
Age : 34
Location : South Korea
Re: Wizard Guide
Tuffy wrote:what is the code of ur disguise . . the blue scarf??
XD
XD
XD
20596 o.o
xKill- Posts : 7
Join date : 2009-12-18
Re: Wizard Guide
a love ya
XD ya ya
XD ya ya
Tuffy- Posts : 33
Join date : 2009-12-02
Age : 34
Location : South Korea
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